![]() |
Space Fighter
A "shmup" game for Computer Programming C++
|
This is the complete list of members for KatanaEngine::SpriteBatch, including all inherited members.
| Begin(const SpriteSortMode sortMode=SpriteSortMode::Deferred, const BlendState blendState=BlendState::Alpha, ALLEGRO_TRANSFORM *pTransformation=NULL) | KatanaEngine::SpriteBatch | |
| Draw(const Texture *pTexture, const Vector2 position, const Region region, const Color color=Color::White, const Vector2 origin=Vector2::ZERO, const Vector2 scale=Vector2::ONE, const float rotation=0, const float drawDepth=0) | KatanaEngine::SpriteBatch | |
| Draw(const Texture *pTexture, const Vector2 position, const Color color=Color::White, const Vector2 origin=Vector2::ZERO, const Vector2 scale=Vector2::ONE, const float rotation=0, const float drawDepth=0) | KatanaEngine::SpriteBatch | |
| Draw(Animation *pAnimation, const Vector2 position, const Color color=Color::White, const Vector2 origin=Vector2::ZERO, const Vector2 scale=Vector2::ONE, const float rotation=0, float drawDepth=0) | KatanaEngine::SpriteBatch | |
| DrawString(const Font *pFont, std::string *text, const Vector2 position, const Color color=Color::White, const TextAlign alignment=TextAlign::Left, const float drawDepth=0) | KatanaEngine::SpriteBatch | |
| End() | KatanaEngine::SpriteBatch | |
| GetBatchSettings(SpriteSortMode &sortMode, BlendState &blendState, ALLEGRO_TRANSFORM *pTransformation) | KatanaEngine::SpriteBatch | |
| SpriteBatch() | KatanaEngine::SpriteBatch | inline |
| ~SpriteBatch() | KatanaEngine::SpriteBatch | inline |