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Space Fighter
A "shmup" game for Computer Programming C++
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This is the complete list of members for CollisionManager, including all inherited members.
| AddCollisionType(const CollisionType type1, const CollisionType type2, OnCollision callback) | CollisionManager | virtual |
| AddNonCollisionType(const CollisionType type1, const CollisionType type2) | CollisionManager | virtual |
| CheckCollision(GameObject *pGameObject1, GameObject *pGameObject2) | CollisionManager | virtual |
| CollisionManager() | CollisionManager | inline |
| ~CollisionManager() | CollisionManager | inlinevirtual |