Space Fighter
A "shmup" game for Computer Programming C++
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Level01.h
Go to the documentation of this file.
1#pragma once
2
3#include "Level.h"
4
6class Level01 : public Level
7{
8
9public:
10
12 Level01() { }
13 virtual ~Level01() { }
14
18 virtual void LoadContent(ResourceManager& resourceManager);
19};
20
Loads and manages the lifespan of objects from external files.
The first level of the game.
Definition Level01.h:7
virtual void LoadContent(ResourceManager &resourceManager)
Load the content for the level, including game objects and resources.
Definition Level01.cpp:7
Level01()
Instantiate a level object.
Definition Level01.h:12
virtual ~Level01()
Definition Level01.h:13
Represents a level in the game.
Definition Level.h:15