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Space Fighter
A "shmup" game for Computer Programming C++
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Go to the source code of this file.
Classes | |
| class | KatanaEngine::MenuItem |
| Class for menu items contained in a MenuScreen. More... | |
Namespaces | |
| namespace | KatanaEngine |
| Katana Engine is a library of classes, interfaces, and value types that provides a foundation for developing two-dimensional games in C++. | |
Typedefs | |
| typedef void(* | KatanaEngine::OnSelect) (MenuScreen *pMenuScreen) |
| Callback function for when a menu item is selected. | |