Space Fighter
A "shmup" game for Computer Programming C++
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MenuItem.h File Reference

Go to the source code of this file.

Classes

class  KatanaEngine::MenuItem
 Class for menu items contained in a MenuScreen. More...
 

Namespaces

namespace  KatanaEngine
 Katana Engine is a library of classes, interfaces, and value types that provides a foundation for developing two-dimensional games in C++.
 

Typedefs

typedef void(* KatanaEngine::OnSelect) (MenuScreen *pMenuScreen)
 Callback function for when a menu item is selected.