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Space Fighter
A "shmup" game for Computer Programming C++
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This is the complete list of members for KatanaEngine::IAttachment, including all inherited members.
| AttachTo(IAttachable *pAttachable, Vector2 &position)=0 | KatanaEngine::IAttachment | pure virtual |
| GetAttachmentType() const =0 | KatanaEngine::IAttachment | pure virtual |
| GetKey() const =0 | KatanaEngine::IAttachment | pure virtual |
| Update(const GameTime &gameTime)=0 | KatanaEngine::IAttachment | pure virtual |