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Space Fighter
A "shmup" game for Computer Programming C++
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Structure that represents the position of left and right sticks (thumbsticks) on an Xbox Controller. More...
#include <GamePadState.h>
Public Attributes | |
| Vector2 | Left |
| Vector2 | Right |
Structure that represents the position of left and right sticks (thumbsticks) on an Xbox Controller.
Definition at line 92 of file GamePadState.h.
| Vector2 KatanaEngine::GamePadThumbSticks::Left |
The position of the Left Thumbstick.
Definition at line 94 of file GamePadState.h.
| Vector2 KatanaEngine::GamePadThumbSticks::Right |
The position of the Right Thumbstick.
Definition at line 95 of file GamePadState.h.