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Space Fighter
A "shmup" game for Computer Programming C++
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Go to the source code of this file.
Functions | |
| void | OnStartGameSelect (MenuScreen *pScreen) |
| Callback function for when the Start Game menu item is selected. | |
| void | OnQuitSelect (MenuScreen *pScreen) |
| Callback function for when the Quit menu item is selected. | |
| void | OnMainMenuScreenRemoved (Screen *pScreen) |
| Callback function for when the main menu screen is removed from the screen manager. | |
| void OnMainMenuScreenRemoved | ( | Screen * | pScreen | ) |
Callback function for when the main menu screen is removed from the screen manager.
| pScreen | A pointer to the menu screen that contains the menu item. |
Definition at line 26 of file MainMenuScreen.cpp.
| void OnQuitSelect | ( | MenuScreen * | pScreen | ) |
Callback function for when the Quit menu item is selected.
| pScreen | A pointer to the menu screen that contains the menu item. |
Definition at line 17 of file MainMenuScreen.cpp.
| void OnStartGameSelect | ( | MenuScreen * | pScreen | ) |
Callback function for when the Start Game menu item is selected.
| pScreen | A pointer to the menu screen that contains the menu item. |
Definition at line 10 of file MainMenuScreen.cpp.