Space Fighter
A "shmup" game for Computer Programming C++
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KatanaEngine::ParticleUpdater Class Reference

Basic particle updater. More...

#include <ParticleUpdater.h>

Inheritance diagram for KatanaEngine::ParticleUpdater:

Public Member Functions

 ParticleUpdater ()
 Creates a new instance of ParticleUpdater.
 
virtual ~ParticleUpdater ()
 
virtual void Update (IParticle *pParticle, const GameTime &gameTime) const
 Updates a particle.
 

Detailed Description

Basic particle updater.

Definition at line 23 of file ParticleUpdater.h.

Constructor & Destructor Documentation

◆ ParticleUpdater()

KatanaEngine::ParticleUpdater::ParticleUpdater ( )
inline

Creates a new instance of ParticleUpdater.

Definition at line 28 of file ParticleUpdater.h.

◆ ~ParticleUpdater()

virtual KatanaEngine::ParticleUpdater::~ParticleUpdater ( )
inlinevirtual

Definition at line 29 of file ParticleUpdater.h.

Member Function Documentation

◆ Update()

virtual void KatanaEngine::ParticleUpdater::Update ( IParticle * pParticle,
const GameTime & gameTime ) const
inlinevirtual

Updates a particle.

Parameters
pParticleThe particle to update.
gameTimeA reference to the game time object.

Implements KatanaEngine::IParticleUpdater.

Definition at line 34 of file ParticleUpdater.h.


The documentation for this class was generated from the following file: