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Space Fighter
A "shmup" game for Computer Programming C++
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Basic particle updater. More...
#include <ParticleUpdater.h>

Public Member Functions | |
| ParticleUpdater () | |
| Creates a new instance of ParticleUpdater. | |
| virtual | ~ParticleUpdater () |
| virtual void | Update (IParticle *pParticle, const GameTime &gameTime) const |
| Updates a particle. | |
Basic particle updater.
Definition at line 23 of file ParticleUpdater.h.
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inline |
Creates a new instance of ParticleUpdater.
Definition at line 28 of file ParticleUpdater.h.
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inlinevirtual |
Definition at line 29 of file ParticleUpdater.h.
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inlinevirtual |
Updates a particle.
| pParticle | The particle to update. |
| gameTime | A reference to the game time object. |
Implements KatanaEngine::IParticleUpdater.
Definition at line 34 of file ParticleUpdater.h.