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Space Fighter
A "shmup" game for Computer Programming C++
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Contains timing values for game updates and rendering. More...
#include <GameTime.h>
Public Member Functions | |
| GameTime () | |
| double | GetElapsedTime () const |
| Gets the time in seconds since last frame. | |
| double | GetTotalTime () const |
| Gets the time in seconds since the game started. | |
Friends | |
| class | Game |
Contains timing values for game updates and rendering.
Definition at line 20 of file GameTime.h.
| KatanaEngine::GameTime::GameTime | ( | ) |
Definition at line 20 of file GameTime.cpp.
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inline |
Gets the time in seconds since last frame.
Definition at line 30 of file GameTime.h.
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inline |
Gets the time in seconds since the game started.
Definition at line 34 of file GameTime.h.
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friend |
Definition at line 22 of file GameTime.h.