Space Fighter
A "shmup" game for Computer Programming C++
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KatanaEngine::GameTime Class Reference

Contains timing values for game updates and rendering. More...

#include <GameTime.h>

Public Member Functions

 GameTime ()
 
double GetElapsedTime () const
 Gets the time in seconds since last frame.
 
double GetTotalTime () const
 Gets the time in seconds since the game started.
 

Friends

class Game
 

Detailed Description

Contains timing values for game updates and rendering.

Definition at line 20 of file GameTime.h.

Constructor & Destructor Documentation

◆ GameTime()

KatanaEngine::GameTime::GameTime ( )

Definition at line 20 of file GameTime.cpp.

Member Function Documentation

◆ GetElapsedTime()

double KatanaEngine::GameTime::GetElapsedTime ( ) const
inline

Gets the time in seconds since last frame.

Returns
Returns the number of seconds since the last frame.

Definition at line 30 of file GameTime.h.

◆ GetTotalTime()

double KatanaEngine::GameTime::GetTotalTime ( ) const
inline

Gets the time in seconds since the game started.

Returns
Returns the number of seconds since the game started.

Definition at line 34 of file GameTime.h.

Friends And Related Symbol Documentation

◆ Game

friend class Game
friend

Definition at line 22 of file GameTime.h.


The documentation for this class was generated from the following files: