Space Fighter
A "shmup" game for Computer Programming C++
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GameTime.h File Reference

Go to the source code of this file.

Classes

class  KatanaEngine::GameTime
 Contains timing values for game updates and rendering. More...
 

Namespaces

namespace  KatanaEngine
 Katana Engine is a library of classes, interfaces, and value types that provides a foundation for developing two-dimensional games in C++.