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Space Fighter
A "shmup" game for Computer Programming C++
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Class that manages a pool of particles. More...
#include <ParticlePool.h>
Public Member Functions | |
| ParticlePool (IParticleUpdater *pUpdater, IParticleRenderer *pRenderer) | |
| Creates a new instance of ParticlePool. | |
| virtual | ~ParticlePool () |
| virtual void | Update (const GameTime &gameTime) |
| virtual void | Draw (SpriteBatch &spriteBatch) |
| virtual IParticle * | GetInactiveParticle () |
| virtual void | AddParticle (IParticle *pParticle) |
Class that manages a pool of particles.
Definition at line 24 of file ParticlePool.h.
| KatanaEngine::ParticlePool::ParticlePool | ( | IParticleUpdater * | pUpdater, |
| IParticleRenderer * | pRenderer ) |
Creates a new instance of ParticlePool.
Definition at line 20 of file ParticlePool.cpp.
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virtual |
Definition at line 26 of file ParticlePool.cpp.
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inlinevirtual |
Definition at line 39 of file ParticlePool.h.
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virtual |
Definition at line 45 of file ParticlePool.cpp.
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virtual |
Definition at line 56 of file ParticlePool.cpp.
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virtual |
Definition at line 34 of file ParticlePool.cpp.