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Space Fighter
A "shmup" game for Computer Programming C++
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#include <stdlib.h>#include <malloc.h>#include <string>#include <fstream>#include <iostream>#include <sstream>#include <vector>#include <algorithm>#include <limits>#include <map>#include <allegro5\allegro.h>#include <allegro5\allegro_native_dialog.h>#include <allegro5\allegro_font.h>#include <allegro5\allegro_ttf.h>#include <allegro5\allegro_image.h>#include <allegro5\allegro_audio.h>#include <allegro5\allegro_acodec.h>#include "MathUtil.h"#include "Point.h"#include "Vector2.h"#include "GameTime.h"#include "Region.h"#include "Color.h"#include "KeyState.h"#include "GamepadState.h"#include "MouseState.h"#include "InputState.h"#include "IAttachable.h"#include "IAttachment.h"#include "Resource.h"#include "AudioSample.h"#include "Font.h"#include "Texture.h"#include "Animation.h"#include "ResourceManager.h"#include "RenderTarget.h"#include "SpriteBatch.h"#include "IParticle.h"#include "Particle.h"#include "IParticleInitializer.h"#include "IParticleUpdater.h"#include "IParticleRenderer.h"#include "ParticleInitializer.h"#include "ParticleUpdater.h"#include "ParticleRenderer.h"#include "ParticlePool.h"#include "ParticleEmitter.h"#include "MenuItem.h"#include "Screen.h"#include "MenuScreen.h"#include "ScreenManager.h"#include "Game.h"